Currently: Game Director @BigFooters
Los Angeles, CA
Mandel Canter
Systems Designer & Game Creator
Tabletop Systems | Experimental Video Game Mechanics | Original IP Development
Ordiri
Game Creator
Trading Card Game
Created and system-designed Ordiri, an original competitive trading card game featuring Deck-as-Life, Creature Negotiation, and player-level progression systems refined through multi-year structured playtesting.Balanced and evolved the core gameplay engine, iterating across multiple versions to streamline combat, define seven archetypes, and establish a distinct high-stakes identity within the TCG space.Directed visual and brand development, commissioning artists, shaping the game’s mature aesthetic, and positioning the IP for long-term commercial growth.
shabda
Creator & World Architect
Transmedia Storyworld
Created and architected Shabda, an original transmedia storyworld built around the philosophy of Three Voices, designing its core mythos, language system, and master narrative timeline.Developed the interactive foundation of the IP, producing a playable prototype, pitch deck, and cross-medium expansion strategy spanning games and illustrated novels.Directed large-scale worldbuilding, defining seven provinces, 30+ characters, and interconnected narrative arcs to support long-term franchise growth.
Hoodlin Rumble
Game Director & Product Developer
Jan 2025 - Present
Led end-to-end development of a tabletop card game from concept to market, designing the rulebook and balancing core gameplay systems through structured playtesting.Directed product strategy and commercialization, including Kickstarter execution, manufacturing planning, distribution strategy, and long-term growth projections.Validated gameplay and expanded IP positioning through live demos at major conventions, refining systems based on player feedback.
Metazoo games
Game Designer & Organized Play Support
May 2021 - Mar 2022
Designed and balanced two starter decks, contributing original cards and a core mechanic while refining archetype identity and meta balance.Led structured playtesting for the Nightfall and Wilderness expansions, translating tracked gameplay data into balance recommendations for lead design.Served as Head Judge for MetaZoo’s first National Tournament, overseeing rules integrity, policy enforcement, and player dispute resolution while supporting rulebook development and live onboarding.

